Free Time DevDev Update #5For Dev Update #5 the focus was on optimization, a new area, the water shader, and some minor (but nonetheless important) improvements.2 min read·Nov 22, 2020----
Free Time DevDev Update #4For this Dev Update #4, I wanted to talk a little about the input methods I implemented, how interactions work in the game3 min read·Oct 30, 2020----
Free Time DevDev Update #3My focus was still on implementing and coming up with more Puzzles. The negative part about this is, that there is not much to show you…2 min read·Oct 11, 2020----
Free Time DevDev Update #2This is the Dev Update #2 for Timeless Adventure: A Journey to Begin. In case you missed it, here is the Dev Update #1.2 min read·Sep 3, 2020----
Free Time DevDev Update #1Hey, I wanted to start posting more regular updates about the state of the game. So here is the Dev Update #1.3 min read·Sep 3, 2020----
Free Time DevFirestore Security Rules Recipes — GoTut: Game and Other TutorialsHere you will find some basic Firestore Security Rules Recipes. In particular, I try to cover some basic and useful code snippets.3 min read·Jun 8, 2019----
Free Time DevFlutter Navigation TutorialIn this Flutter Navigation Tutorial, we have a look at how navigation is done in Flutter. We go from one screen to another and pass data.5 min read·Apr 12, 2019----
Free Time DevFlutter BottomNavigationBar TutorialIn this very short Flutter BottomNavigationBar Tutorial we will have a look at how to implement a BottomNavigationBar with three tabs.2 min read·Apr 12, 2019----
Free Time DevGodot Tips and Best PracticeHere are some of my best Godot tips, that I think you should at least give a thought.10 min read·Mar 8, 2019----
Free Time DevHow to Handle Input in GodotThere are not many things more essential to a video game, than the user input. Here we talk about how you can handle input in Godot.4 min read·Mar 8, 2019----